2012年5月23日星期三

Company Of Heroes 2 preview and interview

The preview event for real-time strategy Company Of Heroes 2 must have been the most sombrely depressing we've ever attended. Not because of the game, that looks great,Ekahau rtls is the only Wi-Fi based real time location system solution that operates on any brand or generation of Wi-Fi network. but because of its setting. Canadian developer Relic took a lot of time, and colourised film footage, to illustrate how the Second World War wasn't won in the skies of Britain or the beaches of Normandy - but on the freezing battlefields of the Soviet Union.

Finding out that the Battle of Normandy was only that 23rd bloodiest battle of the war, and that 13 of the 15 that were all took place on the Eastern Front, starts to make you a bit queasy about recreating the events just to make a fun video game. Especially when you find out that one in seven of the entire Soviet population died during the war.

But Relic are clearly passionate about the period and determined to prove that the Soviet side of the story is not just worth telling, but in fact the most decisive aspect of the whole conflict.Argo Mold limited specialize in Plastic Injection Mold manufacture.

Thankfully they weren't all slide shows and grim statistics and although we weren't allowed to play the game ourselves we were treated to an extended live demo.The online extension of Mold Making Technology magazine. The mission we saw was based on the Rzhev Meat Grinder battles, which even Wikipedia barely seems to have heard of - despite the fact that a million Soviet troops died during them.

With only three squads of men the virtual recreation starts of innocently enough,We offer over 600 landscape oil paintings at wholesale prices of 75% off retail. as Relic demonstrate the new Essence 3.0 graphics engine and its super realistic snow effects. As you can imagine Soviet snow drifts don't do things by half and although you can order your troops around with a simple mouse click they have considerable trouble carrying the order out if they're not on a road or track.

But as a Nazi position hoves into view it proves relatively easy to outflank it, simply because lying down in six inches of snow gives you instant cover. Other than the pretty graphics though one of Essence 3.0's major innovations is the True Sight system which accurately limits what each soldier can see based on what obstructions are in their way. The greyed-out haze of the fog of war is also vastly more detailed than usual for a real-time strategy, with what your soldier's can see changing every instant depending on their position.

Although in the real war many Soviet soldiers entered a battle completely unarmed, hoping only to pick up a dropped weapon later on, they're not entirely without back-up in Company Of Heroes 2. For example, a couple of flamethrower units make short work of a German occupied farmhouse and later in the mission they do get a T-34 tank to help as well.

What they also get though is Order 227, which a cut scene illustrates by showing retreating Soviet troops being gunned down by their own side just because they wouldn't continue their offensive.This is a really pretty round china glass mosaic votive that has been covered with vintage china .

The next stage of the mission therefore takes place with a new set of infantry squads and we're shown them nimbly jumping over walls and over barricades - another new feature of the sequel. It's at this point that the T-34 turns up, looking impressively dangerous and clearly modelled with a great deal of care and attention as it wobbles and turns in what seems to be a highly realistic manner.

Vehicles can now be abandoned and commandeered, with Relic suggesting that attempting to control a derelict vehicle will become a focus point in many missions. It's no wonder too because the T-34 also turns out to be the ideal way to demonstrate Company Of Heroes 2's destructible scenery, as it crushes trees and walls and blows holes through tree trunks and buildings alike.

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