In general, edition numbers vary for reasons both pragmatic and
market-driven. Traditionally, the edition run of a print on paper is
determined partially by its technology; most printmaking media such as
etching plates degrade with repeated use. Therefore, if you want the
last print to look as good as the first, you have to limit the overall
number of prints produced so that every print is of nearly the same
quality. It has less to do with being physically produced by the artist
-- many editions are contracted out to printing houses -- and more to do
with the inverse relationship between edition size and print quality.
But,
of course, there is no limit to the amount of digital copies you can
generate from an original file, because unlike prints on paper, the
reproduction quality never deteriorates no matter how many CDs or DVDs
you burn. So should you limit the number of copies available? It's a
great question, but the answer isn't arbitrary even though it may be
artificial.
One factor to remember in digital editioning is that
it's contingent on the art-historical precedent set by the conventions
of more traditional media. Capital-A Art typically has an aura, in part
because the art object is singular (a painting) or because the
technology that produced it can only last through a limited number of
runs (lithography stones, ceramic molds). This has a direct bearing on
digital editioning -- generally, when a new technology is introduced to
the arts it has to fit into the established paradigm.
In
addition to its reliance on preexisting standards absorbed from other
media, editioning of digital work is also market-driven. In a capitalist
society, restricted supply means increased value, so when the medium
itself is cheap and infinitely reproducible,Shop for high quality
wholesale parking sensor system products on DHgate and get worldwide delivery. value can be contrived by limiting its availability.
In
the case of digital editioning, historical precedence and market forces
conspire -- sometimes to an absurd extent. For instance, some videos
are now created in editions that include "artist's proofs" -- a term
used in traditional printing for the very first prints, of higher
quality resulting from the fresh printing stone. Print-on-paper APs, it
can be reasoned, are more valuable because they are generally sharper
and more colorful than subsequent prints; but video APs have no such
enhanced clarity, making them into something between an embarrassment
and an in-joke.
All skepticism aside, creating a limited run of a
digital work is a perfectly legitimate practice. Doing so is a promise
to collectors that you will not devalue their purchase by making
additional copies of the work at a later date. And if you do limit the
edition, it is important that you stick to this promise, painful though
it may be in the long run if demand for the work increases. The question
of whether or not to limit an edition of a digital work hinges on your
priorities. If wide distribution is your first priority then it would be
more advantageous to produce a larger edition or an open edition. If
you desire a high financial value for the work then a limited edition
and the scarcity it creates will serve you better.
But beware,
there are many factors that will make a big difference to the success of
an editioned project. For example, if you are very early on in your
career and your reputation is not widespread enough to add any value to
the work, then it might be better to create a large or open edition that
will get your work in front of more people. On the other hand, if the
work will be exhibited at a gallery that has a good history of sales and
you can reasonably expect to sell most of the works in the edition,
then limiting it will allow you to command a higher price.
One
resource for ideas about editioning is the recording of the 2009 panel
discussion at the Centre for Contemporary Photography in Australia
entitled, "Editioning: Photography and Video." The first speaker, Elena
Galimberti (who collaboratively built the Australian Video Art Archive),
discusses the minutiae of editioning videos, noting,Modern and modern lighting
and lights to enhance your home. "Emerging artists will generally offer
early works in larger editions, lowering the price to more accessible
levels. As an artist becomes more established, the edition size will
usually decrease." Another issue that Galimberti touches on briefly in
her remarks is the manner in which the perceived value of an edition may
be enhanced by certificates of authenticity, signed copies, special
packaging, or other related ephemera. If you're working with a
commercial gallery, creating related materials that accompany the CD or
DVD can reinforce a sense of significance and value. And when in doubt,
the gallerist or dealer should be able to help you decide on an edition
size.
However, if you prefer to try for the widest possible distribution,Handmade oil paintings for sale
for sale at museum quality, or if the idea of accessible dissemination
fits more closely with the conceptual goals of your work, you may choose
to produce unlimited open edition. It's important to note that an
uneditioned work is not necessarily free for those who exhibit it. The
Electronic Arts Intermix Online Resource Guide explains that the creator
of an open-edition video can still enforce, "restrictions governing who
may make copies, how they are made, and how they may be used.Republic parking system
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Chattanooga,.. With uneditioned video, artists are typically paid a
royalty when the work is exhibited or sold. Thus, exhibitors pay a fee
for the inclusion of an uneditioned work in an exhibition or screening."
That is, they pay if you want them to; remember that you make the rules
here.
Of course, interactive digital artwork is a relatively
new field that fits rather poorly into traditional structures governing
the distribution of editioned works. The EAI also has a section on best
practices for computer-based arts, noting, "...most works and
exhibitions need to be considered on a case-by-case basis.Original
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distinctions between single-channel video, video installation and
computer-based arts continue to blur, the interactive attributes of many
computer-based installations create unique requirements." It’s likely
that there exists an entirely novel solution to the problem of
editioning your next project, one that serves the needs of producer and
consumers, and will be as new as the media on which it is based. Good
luck!
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